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7
votes

Editor Launcher improvements

Editor

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Feb 10, 2017

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Pixelstudio_nl

The project launcher wich starts when you laucnh unity displays all recent projects. However the title of each project is equal t... Read more

0
votes

Custom fonts can not be modified immediately in the editor 5.5 via Seria...

Editor

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Feb 10, 2017

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litefeel

1. create custom font 2. modify it via SerializedObject 3. use this font to Text 4. display nothing I dubeg fond it. cachedTe... Read more

3
votes

Better Animator UI

Animation

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Feb 10, 2017

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sanmn19

The current animator has many limitation when it comes to UI. These small but very helpful features should be added to the animator ... Read more

0
votes

Unity file saved under Json format

Platforms

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Feb 11, 2017

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Le-Tuan-Son

Hi, I don't know if this will affect performance. But it would be nice if Unity files(prefab, scriptable object) are saved under Jso... Read more

0
votes

MonoBehaviour Start Couroutine Global Access

Scripting

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Feb 11, 2017

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Empire-Games958

When we script the game we need to use MonoBehaviour StartCoroutine Method but its only available on a class that extends that. We ... Read more

0
votes

More Editor Attributes

Editor

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Feb 11, 2017

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Empire-Games958

We need to make a button or int field or float field or any other thing. so we need more editor attributes for doing them. Read more

0
votes

Animator Custom Parameter Type Support

Animation

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Feb 11, 2017

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Empire-Games958

We need to add custom types in animation. such as: Vector, string, custom type, and more... Read more

0
votes

New shortcut to remove Texture in Inspector

Editor

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Feb 11, 2017

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EyecyArt

I know that I can press Delete or Backspace in order to remove a Texture in the Inspector field. But I would suggest to include an ... Read more

4
votes

Document what magic methods are unavailable in Network Classes.

Docs & Tutorials

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Feb 12, 2017

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Chirokidz

The provided UNET classes, e.g. NetworkManager, NetworkLobbyManager, NetworkPlayer, NetworkDiscovery are meant to be inherited from,... Read more

0
votes

Data container in prefabs

General

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Feb 12, 2017

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pKallv

It would be very good to be able to store unique data in a prefab for use at different situations. Read more

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