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48
votes

Invoicing and Payment

Ads

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Nov 09, 2016

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UDN_969a471a-5de2-4458-8330-1910a6af1c7c

We are a Unity Ads customer. We display ads in our apps and receive payments from Unity. Currently, the process to a receive paym... Read more

35
votes

New gatagorie for Level 11?

Asset Store

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Dec 04, 2016

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Fronne

About a week ago some (or all) PLUS Users had access to Level 11 for a while. So did I, I purchased one Asset at the discounted pric... Read more

16
votes

Resizable Publish Window

Collaborate

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Feb 14, 2017

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AdamKane

Resizable publish window, both horizontally and vertically. For example, when I'm looking at the list of files that have changed,... Read more

33
votes

Preview for Build

Profiling & Optimization

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Dec 03, 2016

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Mergster

I think it would be amazing to be able to build a temporary build or something of that sort in order to see how your game would func... Read more

204
votes

Editor Support for x64 Linux without 32-Bit

Editor

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Aug 06, 2016

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JayFoxRox

The Unity Editor doesn't (fully) support 64-Bit yet. The documentation claims differently, but I can't make it work on my 64-Bit Ar... Read more

42
votes

Antialias angled UI elements for free via texture filtering

GUI

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Nov 11, 2016

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hurleybird

World and Camera Space UI elements that are rendered at an angle tend to have very ugly aliasing. For example: https://www.dropbo... Read more

21
votes

Unity IAP: Differentiate between restored and regular purchase

General

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Jan 11, 2017

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czadam_gt

Now in both case PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args) function gets called, but it would be important to... Read more

60
votes

HttpWebRequest default proxy support

Scripting

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Oct 13, 2016

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cp_ftang

HttpWebRequest didn't visit via system default proxy in Editor and Android. I know I can set HttpWebRequest.proxy manually to set... Read more

179
votes

Boosting free assets : adding a donate option

Asset Store

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Jul 29, 2016

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gentr1

I am an experienced programmer, and also I am just getting started with Unity, I am planning to make a procedural generation tool an... Read more

163
votes

Networking: Standalone Simulation Server

Networking

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Aug 06, 2016

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Nihil688

Please push it up in your development cycle! Read more

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