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114
votes

enable to use latest Xcode on Unity Cloud Build as soon as latest Xcode ...

Cloud Build

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May 02, 2018

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RyotaMurohoshi

It takes some duration between latest Xcode release and avaiable it on Unity Cloud build. I want to use latest Xcode on Unity Clo... Read more

151
votes

PhysX friction parameter access missing after Unity 5 and later.

Physics

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Apr 16, 2018

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chaosmaker

Our game is very Physics oriented so the problem it is crucial for it. Here below you can find the description to the problem. ... Read more

25
votes

Asset Store Sale Source Tracking

Asset Store Publisher

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Jul 29, 2018

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ayushsingla991

Can we know where the sale comes from on Asset Store? The source of the website. If we are running a marketing campaign, we must kno... Read more

53
votes

Multi-Display : Display.Deactivate Function

Runtime

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Jun 05, 2018

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DizzyWascal

Currently when a new Display is activated for secondary monitors, there's no way to turn it off. Having a function to turn it of... Read more

97
votes

Add a function like Awake() that is called even on inactive objects

Scripting

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Apr 29, 2018

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rstern

It's often useful to start objects in a disabled state, especially if they are only going to be present in the game under specific c... Read more

57
votes

Allow for baking occlusion culling at runtime

Profiling & Optimization

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May 30, 2018

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RealMTG

With the introduction of the runtime NavMesh API in 5.6, we got one step closer to awesome procedural levels and user-created levels... Read more

13
votes

Add a pixelsPerUnit factor to UI.Image / Allow multiple Pixels Per Unit ...

GUI

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Oct 03, 2018

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VincentPaquin

Currently, the Image component uses the sprite's pixels per unit variable in order to determine the sizes when slicing and tiling an... Read more

13
votes

OpenType-SVG format compatible

General

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Sep 28, 2018

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AudreySseh

A pretty new technology have appeared: the OpenType-SVG format. As you may guess, it's a font format. But it's particularity is that... Read more

52
votes

Import Packages To Specified Folder

Editor

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May 17, 2018

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CW3MH6

It'd be nice if there was an option when importing a package (from the Asset Store or a file) to "extract" it to a specific folder. ... Read more

55
votes

Add inheritance support to Copy Component/Paste Component Values

Editor

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May 14, 2018

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colinrullko

Currently, the Copy Component menu option in the Inspector panel can only be used to copy values between components of the same clas... Read more

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