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20
votes

Save to device and/or other privacy measures.

Everyplay

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Oct 03, 2016

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SoerenL

As new types of games become possible, the interactions with the games change, and the content change as well. Augmented Reality gam... Read more

102
votes

PLATFORMS: UNITY FOR UBUNTU TOUCH (PERSONAL MIR/UNITY8)

Platforms

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May 29, 2016

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Faraone

Create version of Unity Editor for Ubuntu Touch (unity8/mir version desktop and mobile) Read more

28
votes

Hooks to build on Git Pull Request

Cloud Build

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Aug 31, 2016

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lucasblucas

It would be ideal to be able to trigger cloud builds at the time a pull request is created. So rather than finding out the build fai... Read more

42
votes

Add Hot-Join Support to Network Lobby

Networking

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Jul 25, 2016

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moco2k

The current implementation of the NetworkLobbyManager prevents players from joining a game in-progress. Actually this is a bad desig... Read more

224
votes

Tracking app install using install referrer

Analytics

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Apr 05, 2016

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Simon_says

It would be good if you could directly access the install referrer used in ad campaigns on mobile platforms without using bad 3rd pa... Read more

41
votes

And new feature to interact with new iMessage in iOS 10?

General

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Jul 25, 2016

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cyantigris

since iOS 10 gonna be published soon. The new iMessage features are so good! So, may I ask is there any feathers or switch I can use... Read more

109
votes

Official support for Reorderablelist

GUI

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May 17, 2016

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lucvdp.com

Having a public List/Array in the Inspector and not being able to easily change the order of the elements is very time consuming and... Read more

16
votes

More Averages in Dashboard (ARPDAU, D1 Ret, D30 Ret, LTV, etc...)

Analytics

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Oct 27, 2016

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Peacewise

The current averages in the analytics overview page tiles are great, but it could be wildly more useful and could tell us numbers th... Read more

31
votes

"Lock" prefab instances to prevent overriding original prefab

Editor

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Aug 17, 2016

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Lucidious

Right now it's quite easy to accidentally override prefabs by hitting the apply button. I know it can be undone with ctrl+z, but the... Read more

63
votes

Allow forward shaders to output into gbuffer in an additional pass

Graphics

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Jun 18, 2016

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cician

Unity allows us to use forward-only shaders on top of the deferred renderer, which is nice. The problem is that many image effects r... Read more

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