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40
votes

Import Support for JT (Jupiter Tessellation) Files

Assets

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Apr 19, 2017

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Wellmann

As part of the strategy to make Unity 3D more appealing for industries like automotive and manufacturing it would be great to have i... Read more

22
votes

Increase the quality of Unity trees billboards.

Terrain

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May 19, 2017

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Wolfkingdom

Currently the Unity trees billboards resolution is related to the number of Unity Tree that you are using on a terrain. When you are... Read more

72
votes

Support Discord Webhooks as a Cloud Build Notification

Cloud Build

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Mar 16, 2017

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james7132

Currently Slack is the only supported notification integration with Cloud Build. Discord recently has added webhook support, and is ... Read more

30
votes

OnValidate callback for any class marked Serializable

Scripting

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Apr 26, 2017

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awardell

It would be nice if any class with the Serializable attribute could contain an OnValidate method and, if that class is contained by ... Read more

208
votes

Ability to control focus on Android camera

Platforms

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Jan 24, 2017

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softarn88

Currently there is no way to focus the device camera on Android. Please give us a handle to the active camera or give us the possibi... Read more

40
votes

A folder that is Ignored for scripts/media, but works in collaborate and...

Editor

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Apr 04, 2017

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hpdvs2

Unity's Assets have a few special folders, like Resources and Plugins. I'd like to add another folder to emphasize non-managed file... Read more

31
votes

Custom Pivot in Pixels

2D

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Apr 20, 2017

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Cristiano-Bartel

It would be nice if the custom pivot in the sprite editor would be in pixels instead of normalized scale. Or at least an option to c... Read more

33
votes

Particle Systems with Sprites (Order In Layer)

2D

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Apr 11, 2017

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Ukitakemalcom

I asked about it in the forums recently (and got a response) but then I discovered the feedback section so... I'm asking again XD ... Read more

144
votes

List Assets in Resources folder

Assets

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Jan 28, 2017

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CarlosBCV

There are many games where you have to load and unload assets at runtime. Currently in Unity the only way to make it is through Res... Read more

12
votes

Physics Cone Cast

Physics

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Jul 04, 2017

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Endar

A physics cast that is done in a cone shape. A working version of this with an angle variable would help when mesh collider trigger... Read more

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