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29
votes

Double side shader

Graphics

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Feb 03, 2018

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Prokishta

Add double side option to the standard/roughness standard/specular standard shader because it's important in some models like clothes Read more

20
votes

Asset Store middle click to open new tab

Asset Store

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Feb 22, 2018

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Ravery

The main benefit of using the old asset store for me is the ability to open assets in a new tab using the middle mouse button. This ... Read more

31
votes

Fix the grass.

Terrain

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Jan 28, 2018

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Parke26

When grass is added to the terrain, there is a bug where as it moves the grass changes colour. Read more

19
votes

remove child gameObjects from prefab

Editor

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Feb 22, 2018

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BloodMarked

currently it is impossible to remove child gamobjects from a prefab. in the Project window, you cannot delete them and if they ar... Read more

11
votes

WebGL cloud build should support cusom templates

Cloud Build

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Apr 26, 2018

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Ponytech

In Unity, the WebGL player settings allows to define a custom template for the HTML page that will hold the game. However, when bui... Read more

13
votes

Unity Analytics - Ability to Delete Specific Custom Events and Variable

Analytics

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Apr 02, 2018

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daveinpublic

As of right now, we can turn Custom Evens on and off in the Event Manager, and 'Reset Analytics Data' for a project. But, there are... Read more

20
votes

Move array elements in inspector

GUI

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Feb 19, 2018

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b43-14brett647

We should be able to move elements in arrays and lists in the inspector. Read more

67
votes

Ability to set status bar visibility (iOS)

Scripting

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Dec 10, 2017

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_Daniel_

Add an API that lets us set the visibility of the status bar on iOS. This would be super necessary for the iPhone X. On iPhone X the... Read more

74
votes

Runtime file drag and drop for OSX and Windows

Input

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Nov 29, 2017

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cecarlsen

Ability to subscribe to a callback that returns a file path when a file is dropped on the game window, either in the editor or in a ... Read more

674
votes

Dedicated Unity blog about Terrain Core Update

Terrain

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Aug 28, 2017

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twda

In 2013, somebody posted the idea "Improved Unity terrain core engine" so that it would be possible that Unity developers could crea... Read more

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