Please add a tooltip attribute that displays the field's summary in the inspector. For example: /// <summary> /// The user's ... Read more
Disabling the white matte removal on PSD breaks the workflow if you depend on using psd files for ui and utilizing layer effects suc... Read more
Not every character in every game stands perfectly straight up all the time....PhysX gives us the ability to modify this, why is it ... Read more
When building Android target we get a Project-version.symbols.zip file which contains debugging symbols for the il2cpp client code f... Read more
Currently, the Image component uses the sprite's pixels per unit variable in order to determine the sizes when slicing and tiling an... Read more
Many times when starting a project the default scripting runtime is set to .NET 3.5. When importing a package from the asset stor... Read more
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- Make Particle Systems actually batchable into a single underlying graphics API draw call
- Move the base number of seats from 3 to 5. You are shooting yourself in the foot with 3.
- Asset store vs. package manager assets.
- Asset store is laggy in unity