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80
votes

Expose more of the PhysX API, namely penetration depth.

Physics

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Nov 04, 2016

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EnokStenhuggare

http://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/GeometryQueries.html#penetration-depth We need this ... Read more

62
votes

Antialias angled UI elements for free via texture filtering

GUI

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Nov 11, 2016

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hurleybird

World and Camera Space UI elements that are rendered at an angle tend to have very ugly aliasing. For example: https://www.dropbo... Read more

50
votes

Dynamic.Update Environment () async

Runtime

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Nov 22, 2016

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ftejada

do an asynchronous update but the ambient probe won't be available in the same frame. 2 or more frames will pass before the CPU can ... Read more

35
votes

New gatagorie for Level 11?

Asset Store

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Dec 04, 2016

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Fronne

About a week ago some (or all) PLUS Users had access to Level 11 for a while. So did I, I purchased one Asset at the discounted pric... Read more

113
votes

Request for foliage shader with SSS, translucency and AO

Graphics

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Oct 15, 2016

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twda

What is really missing is a good foliage shader for realistic nature. It should contain SSS and AO. I also plead for putting it... Read more

18
votes

Unity IAP: Differentiate between restored and regular purchase

General

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Jan 11, 2017

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czadam_gt

Now in both case PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args) function gets called, but it would be important to... Read more

33
votes

Preview for Build

Profiling & Optimization

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Dec 03, 2016

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Mergster

I think it would be amazing to be able to build a temporary build or something of that sort in order to see how your game would func... Read more

122
votes

Garbage free Texture2D.GetPixels()

2D

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Oct 11, 2016

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startselect_

The current signature of GetPixels is: public Color[] GetPixels(int x, int y, int blockWidth, int blockHeight, int miplevel = 0); ... Read more

119
votes

UnityWebRequest Proxy Support / Parity with WWW

Networking

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Oct 11, 2016

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alexe-SGN

The current bug reported here (https://fogbugz.unity3d.com/default.asp?807081_p6p8jtakhuvskj2s) was closed, but I did not see an op... Read more

260
votes

Make ScriptInspector the default Unity code editor

Editor

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Sep 02, 2016

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lxpk

Unity should acquire Flipbook Games' ScriptInspector and make it the default code editor option for Unity, with Visual Studio and Mo... Read more

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