Search Feedback

161
votes

PhysX friction parameter access missing after Unity 5 and later.

Physics

-

Apr 16, 2018

-

chaosmaker

Our game is very Physics oriented so the problem it is crucial for it. Here below you can find the description to the problem. ... Read more

102
votes

Remove obsolete/deprecated methods/components

Scripting

-

Apr 08, 2018

-

PeppeJ2

Please remove most of/all obsolete code. There's now extreme amounts of code left overs since the early days cluttering down intelli... Read more

31
votes

Use Kotlin as Android's native language

General

-

Apr 19, 2018

-

EloiNavarro

Kotlin is becoming more and more the "de-facto" language for Android development. It has lots of perks compared to Java. We would... Read more

30
votes

Checkbox to disable automatic opening of folder where build will be plac...

Editor

-

Apr 10, 2018

-

VivianArchiact

Everytime I create a build Unity opens the folder containing the outputted build. Theres no way of disabling this and it would be gr... Read more

40
votes

Bringing simulation data to Unity3D- VTK and other formats

Assets

-

Apr 03, 2018

-

chartes

Considering Unity3D as a tool to integrate different data formats from 3D CFD simulation software, CAD 3D, BIM 3D, among others; wit... Read more

112
votes

Built-in AI creation tools

AI & Navigation

-

Mar 11, 2018

-

XI1stIX

I think unity would benefit from having a robust built in AI toolset that would let users setup some basic AI simply and quickly. So... Read more

32
votes

Adding tags/description to the projects in the splash screen

Editor

-

Mar 30, 2018

-

Aladine

Here is an example of what i mean : https://imgur.com/a/L0U6B Ideally, it would be just perfect if we get an API to allow us to... Read more

49
votes

Expose API for AudioMixerGroup and AudioEffects, AudioMixer parameters

Audio

-

Mar 15, 2018

-

MakabreGaming

1. Solo, Mute, Bypass - public variables or methods to set them. 2. Ability to access Effects like Attenuation. Remove exposed pa... Read more

12
votes

Display modified assets status

Editor

-

May 03, 2018

-

thagiwara_ubi

Changes made to an asset in editor will not be saved to disk until "File->Save Project" is selected and currently, there are no indi... Read more

20
votes

Multi compile for ComputeShader

Graphics

-

Apr 03, 2018

-

cecarlsen

At the time of writing (Unity 2018.1 beta) the way to compile ComputeShader kernels with different defines (keywords) is this: http... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(9920)

2D

(260)

Ads

(50)

AI & Navigation

(77)

Analytics

(116)

Animation

(366)

Asset Store

(271)

Assets

(510)

Audio

(169)

Cloud Build

(122)

Collaborate

(45)

Docs & Tutorials

(217)

Editor

(2296)

Everyplay

(13)

Game Performance Reporting

(16)

General

(891)

Graphics

(821)

GUI

(398)

Input

(157)

Licensing

(84)

Networking

(176)

Physics

(363)

Platforms

(428)

Profiling & Optimization

(76)

Runtime

(171)

Scripting

(1098)

Terrain

(164)

WebGL

(138)