Search Feedback

51
votes

Scale with gameObject checkbox for colliders

Editor

-

Jul 19, 2017

-

marsmann007

Whenever a GameObject gets scaled, the collider also scales with it; This can cause problems like flickering for example. To prevent... Read more

37
votes

3D Level Editing Tools

Editor

-

Jul 18, 2017

-

BNrdunnison

After seeing all the cool stuff in 2017.1, the one thing that's still really lacking in this engine compared to a lot of others is g... Read more

53
votes

Use the GameObjectRecorder in the player

Animation

-

Jul 13, 2017

-

RomainFailliot

Being able to record a scene not only in the editor, but also in the player (a.k.a. at runtime). Read more

21
votes

Particle System: allow drag and drop multiple sprites in Texture Sheet A...

Editor

-

Jul 25, 2017

-

FeastSC2

In particle systems (Module: Texture Sheet Animation): allow multiple sprites to be dragged and dropped into the sprites mode (like... Read more

50
votes

Remove Touch Count Limit on Windows

Input

-

Jul 10, 2017

-

r_ideum

Using Input.touches maxes out at 30 touches. Our work we can see up to 100 depending on screen. Windows native touch returns n amoun... Read more

42
votes

Update to NativePlugins with Vulkan support

Graphics

-

Jul 12, 2017

-

JLMATCHLOCK

The native rendering plugin provided by Unity on Bitbucket has support for various platforms but lacks the Vulkan one. With offic... Read more

23
votes

Option to hide assets that you have already downloaded in the Asset Store.

Asset Store

-

Jul 20, 2017

-

multiedge

An option or filter to hide assets that you already own when browsing the Assets Store. Read more

64
votes

Add ability to copy import settings

Assets

-

Jun 28, 2017

-

r-pedra

Hello, It would be nice to copy import settings and be able to select multiple other assets and paste import settings. When you ad... Read more

56
votes

Add Support to CharacterController for arbitrary up using built in PhysX...

Physics

-

Jun 30, 2017

-

lordofduct

CharacterController is just a wrapper around the PhysX 'Kinematic Character Controller', via the PKController class combined with a ... Read more

20
votes

Layer Mask Tutorial Video(s)

Physics

-

Jul 18, 2017

-

iku_olorun

I would like to see a tutorial about Layers and Layer Masks! As I am relatively new to Unity and C# i was having some real troubl... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(8933)

2D

(219)

Ads

(40)

AI & Navigation

(64)

Analytics

(90)

Animation

(295)

Asset Store

(217)

Assets

(487)

Audio

(156)

Cloud Build

(93)

Collaborate

(30)

Docs & Tutorials

(193)

Editor

(2063)

Everyplay

(13)

Game Performance Reporting

(12)

General

(804)

Graphics

(749)

GUI

(361)

Input

(143)

Licensing

(73)

Networking

(157)

Physics

(334)

Platforms

(401)

Profiling & Optimization

(68)

Runtime

(159)

Scripting

(1002)

Terrain

(151)

WebGL

(131)