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30
votes

Integrating Unity With native iOS Project

Platforms

-

Jan 11, 2017

-

datongjieshang

Problem: Invalid when integrating unity/Vuforia into an existing iOS App. Xcode version:8.2.1 iOS SDK:10.2 Vuforia version: 6.2... Read more

22
votes

Flatten UI (Canvas Group or Shader wise) to alpha fade it like Flash did...

GUI

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Jan 16, 2017

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Wocker

Long ago in flash, we could select a blend mode named "Layer". This allowed you to blend multiple layers/objects things as one. ... Read more

16
votes

Unity IAP: Differentiate between restored and regular purchase

General

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Jan 11, 2017

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czadam_gt

Now in both case PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args) function gets called, but it would be important to... Read more

40
votes

Units setup

Editor

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Jan 05, 2017

-

Sebastienl

Add an option to change the display unit. Some artists prefer to work in centimeters rather meters. For example, it can be confu... Read more

37
votes

Request: “GetBoneLocalRotation” - Get the local bone rotation on optimis...

Animation

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Jan 03, 2017

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Olafson

Mechanim has a new function since 5.2 “SetBoneLocalRotation” This function works great to set a rotation to a bone directly, sadly... Read more

35
votes

Transform set matrix. Make Affine transformation possible. Skew.

General

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Dec 12, 2016

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Andrey-Postelzhuk

Local matrix in Transform is readonly. Standard matrix operation would be pretty useful. Set transform matrix would make skew tra... Read more

28
votes

Adjustable tangent size for animation curves

Animation

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Dec 06, 2016

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Picture_imp

Although Unity can read animations made in other programs that contain curves with variable tangent sizes, it doesn’t support this f... Read more

52
votes

Dynamic.Update Environment () async

Runtime

-

Nov 22, 2016

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ftejada

do an asynchronous update but the ambient probe won't be available in the same frame. 2 or more frames will pass before the CPU can ... Read more

35
votes

New gatagorie for Level 11?

Asset Store

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Dec 04, 2016

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Fronne

About a week ago some (or all) PLUS Users had access to Level 11 for a while. So did I, I purchased one Asset at the discounted pric... Read more

111
votes

Request regarding zooming of the VR Camera

Graphics

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Nov 09, 2016

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nharada

Currently, when "Virtual Reality Supported" is enabled, the value of Camera.fieldOfView is overwritten and is replaced by a value th... Read more

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