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55
votes

Increase the size of PlayerPrefs on WebGL

WebGL

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May 17, 2017

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joeltebbett

PlayerPrefs uses IndexedDB and currently has a limit of 1MB, but IndexedDB allows much more than 1MB. Why not increase the limit? Read more

98
votes

Efficient method for closest point on mesh lookup

Scripting

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May 16, 2017

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AFrisby

It would be extremely useful if we could get a function which would return the closest point on a mesh including barycentric coordin... Read more

14
votes

5.6+ VideoPlayer Frame Stepping and Seeking

General

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May 22, 2017

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cdwinell

I found that the VideoPlayer component has a StepForward() method, but does not have a StepBackward() method. The VideoPlayer also d... Read more

119
votes

Streaming .mp3 support now that patent has expired.

Audio

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May 04, 2017

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iLulz

"Streaming of 'mp3' on this platform is not supported" I understand that this error is due to mp3 licensing issues, but it appear... Read more

31
votes

Unity Customer Support (General)

General

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May 12, 2017

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Anthos

The customer support for Unity is quite poor as we are forced to turn to unity forums to find our own solutions and that seems fair.... Read more

40
votes

Allow Sprite Packer atlas to be cached in cache server and/or work with ...

2D

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May 03, 2017

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raybarrera-aofl

Sprite packing on large projects is extremely slow. Currently atlases are local-only, since it is not common practice to include the... Read more

70
votes

Make UnityWebRequest More User Friendly

Networking

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Apr 26, 2017

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ESG-Steven

Why doesn't the UnityWebRequest have any functionality/fields for things like retryCount, timeBetweenRetries, and timeout? I feel th... Read more

30
votes

OnValidate callback for any class marked Serializable

Scripting

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Apr 26, 2017

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awardell

It would be nice if any class with the Serializable attribute could contain an OnValidate method and, if that class is contained by ... Read more

78
votes

Add the ability to rebind buttons and axes at runtime.

Input

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Apr 18, 2017

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Dec_bot

As it is at the moment, we have to make our own input manager if we want rebindable keys, and in this day and age, if a game doesn't... Read more

16
votes

Improve All Modified

Collaborate

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May 10, 2017

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VultureG5

The editor's "All Modified" favorites section in the project window currently is missing both changes to files within the ProjectSet... Read more

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