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15
votes

Don't launch SteamVR when Unity Editor Launches

Editor

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Aug 09, 2018

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Naphier

When working on projects there's often no need to launch SteamVR when simply loading up the editor. Please just stop and launch Stea... Read more

88
votes

Shader Graph: Custom Lighting Model Support

Graphics

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Jul 27, 2018

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Mr-Mechanical

Currently, Shader Graph only allows a shader built on top of an existing PBR system. You cannot change the underlying lighting equat... Read more

20
votes

Unity Hub - Ability to remove project from list

Editor

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Aug 03, 2018

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mostlyhuman

Those three dots out beside each project should have an option to remove the project, then another prompt should ask if you also wan... Read more

33
votes

Option to let user generate solution and project files

Editor

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Jul 30, 2018

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LitchiSzu

At the moment, if you are not using an editor that Unity deems to need sln and csproj files, the editor won't generate any of these ... Read more

162
votes

Make removal of "white matte" from .psd files optional in importer

Editor

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Jul 05, 2018

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td-lambda

Disabling the white matte removal on PSD breaks the workflow if you depend on using psd files for ui and utilizing layer effects suc... Read more

60
votes

Record fields of custom structs or objects into AnimationClip

Animation

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Jul 13, 2018

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happysir

I hope "Animation Curves" supportes to record fields of custom structs or objects in monobehaivor Read more

78
votes

Prompt users to update scripting runtime if package being imported uses ...

Asset Store

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Jul 05, 2018

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StephenHodgson-Valorem

Many times when starting a project the default scripting runtime is set to .NET 3.5. When importing a package from the asset stor... Read more

136
votes

Put all lib symbols along .apk upon build, not only il2cpp

Editor

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Jul 03, 2018

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Kamand0l

When building Android target we get a Project-version.symbols.zip file which contains debugging symbols for the il2cpp client code f... Read more

40
votes

How to manage multiple licenses at once

Licensing

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Jul 17, 2018

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lucyw

When developing a project, the license you get from sony is different from the license you get from nintendo. Each time you run it,... Read more

33
votes

Acquisition of Otoy Octane Render to well embedded inside Unity, Unity s...

Graphics

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Jul 13, 2018

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AlanMattano

For making movies we need a photorealistic render inside the editor (and why not inside the game) . As for example, Substance Pa... Read more

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