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62
votes

Build In real Atmosphair

Graphics

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Mar 24, 2017

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Prokishta

Add realistic atmosphair with real sun with shafts and god rays and motion clouds with the wind direction and you can add a weather ... Read more

20
votes

Split big projects into smaller ones

General

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Mar 28, 2017

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PaperWitch

Hi! I'm fairly new to unity but am a professional C# programmer. One thing I would like to see in Unity is to be able to have mult... Read more

17
votes

Multiple layers on one object

General

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Mar 22, 2017

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StrongCube

Please add multiple layers on one object! Need function. Example: GameObject - SpawnPoint, Layers: Spawn and Ignore Raycast ... Read more

20
votes

Support Discord Webhooks as a Cloud Build Notification

Cloud Build

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Mar 16, 2017

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james7132

Currently Slack is the only supported notification integration with Cloud Build. Discord recently has added webhook support, and is ... Read more

38
votes

Support for world space UI elements in RenderToCubemap

Graphics

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Feb 09, 2017

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coeing

When using Camera.RenderToCubemap the placed world space UI elements are not showing up in the generated cubemap. I would expect... Read more

65
votes

Ability to control focus on Android camera

Platforms

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Jan 24, 2017

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softarn88

Currently there is no way to focus the device camera on Android. Please give us a handle to the active camera or give us the possibi... Read more

27
votes

Fixed Point Math Library or Deterministic Physics!

Physics

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Feb 07, 2017

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Ziron999

No one is unable to make an RTS because of this... Deterministic physics would be the best solution but unity must allow it as an o... Read more

14
votes

Enable multiple licenses at the same time

Editor

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Mar 01, 2017

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steinbitglis

Almost every time I have to switch between platforms on my desktop, I end up having to reimporting my whole project because I had th... Read more

36
votes

List Assets in Resources folder

Assets

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Jan 28, 2017

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CarlosBCV

There are many games where you have to load and unload assets at runtime. Currently in Unity the only way to make it is through Res... Read more

45
votes

Flatten UI (Canvas Group or Shader wise) to alpha fade it like Flash did...

GUI

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Jan 16, 2017

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Wocker

Long ago in flash, we could select a blend mode named "Layer". This allowed you to blend multiple layers/objects things as one. ... Read more

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