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77
votes

Official support for Reorderablelist

GUI

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May 17, 2016

-

lucvdp.com

Having a public List/Array in the Inspector and not being able to easily change the order of the elements is very time consuming and... Read more

165
votes

Expose Navigation settings to editor scripts

Scripting

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May 07, 2016

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FlaflaTwo

I am currently working on an automated editor system that uses Unity's Navmesh builder. Right now, the user needs to manually enter... Read more

388
votes

Visual Scripting - Nottorus

Scripting

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Apr 30, 2016

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Rixly239

If you haven't already, look up Nottorus on the asset store. REAL visual scripting, directly translates nodes to code. Added bonus, ... Read more

294
votes

Allow AnimationClip.SetCurve to be used at runtime

Scripting

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Apr 06, 2016

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Shredsauce

Right now the only way to create animations from scratch is to use legacy animation Read more

132
votes

Replace Quicktime, Update MovieTexture support

Editor

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Apr 15, 2016

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serpentxx

Apple announced today that they are dropping support for Quicktime on Windows, there will be no more bug/vulnerability patches. Q... Read more

30
votes

Terrain system touch-up

Graphics

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May 02, 2016

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Stardog

There's no chance of a whole new terrain system, but please put 5 man-hours into touching up the current one. ----- Wind Colou... Read more

90
votes

LIVE TRAINING COURSES about all Features and Changes Latest Stable CURRE...

Docs & Tutorials

-

Apr 15, 2016

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AlanMattano

Each week, new release of Unity has many new existing features, improvements and changes. This Live Training New Course is a complet... Read more

140
votes

Tracking app install using install referrer

Analytics

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Apr 05, 2016

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Simon_says

It would be good if you could directly access the install referrer used in ad campaigns on mobile platforms without using bad 3rd pa... Read more

36
votes

PVRTC RGB 4bit + Alpha split texture compression...

Editor

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Apr 20, 2016

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erictang

I used SpritePacker latest ETC1 + Alpha split compression features in Android platform, it is very good, but there is a small proble... Read more

47
votes

Add Compute Shader Dispatch Functionality to Command Buffers

Graphics

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Apr 15, 2016

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Arrqh

Adding a way to dispatch a compute shader from inside a command buffer would greatly increase the flexibility of compute shaders. Th... Read more

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