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27
votes

VR support for using the editor.

Editor

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Feb 04, 2016

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jpelletier

I was pretty impressed by the "Building VR in VR" video put out by Unreal recently and I would love to see something similar in Unit... Read more

23
votes

Make it easier to split code into separate DLL's via linked projects

Editor

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Feb 04, 2016

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cdizz_

I work for a large game developer and our Unity project is massive. Recompiling the whole project after a piece of code changes can ... Read more

17
votes

Android: Check keystore and passwords at the beginning of building

Platforms

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Feb 04, 2016

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GreenRabbit

When building on Android, keystore and passwords are necessary for a build to succeed. It may happen that the passwords of the keys... Read more

60
votes

Reflection Probes rotating

Graphics

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Jan 31, 2016

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NOT_Lonely

It would be a very useful feature for reflection probes editing - set a rotation of the box projection. For now when you have any ro... Read more

16
votes

Option for large world 64 bit physics and transforms.

General

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Feb 05, 2016

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Arowx

Unity should add a 64 bit large world option that would allow very large worlds and even solar system spanning playing areas. Ker... Read more

31
votes

Manage AssetBundle Compression settings in UnityCloud

Cloud Build

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Jan 26, 2016

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swhitfield-nc2

Currently we cannot create compressed AssetBundles on UnityCloud. This is be essential for our project and our development environment. Read more

65
votes

Allow Android 6.0 Permissions to be called at runtime with an API

General

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Jan 20, 2016

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mastermachines1

Currently on Android 6.0+ apps that launch with a target sdk of 23 or greater are shown individual permissions. Some of these permis... Read more

23
votes

NavMeshAgent.pathPanding sync bug

AI & Navigation

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Feb 01, 2016

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SongU

mNavAgent.SetDestination( Vector3.back ); // i wish next line, pathPending is true. but pathPending false. and hasPath also false. Read more

43
votes

Search Bar for Animation Clips

Animation

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Jan 21, 2016

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JanChlup

We have more than 600 animations in our Animation Controller and we create all our animations exclusively in Unity. If we want to up... Read more

40
votes

Cross Project Funnels (eg to measure conversion rate between company app...

Analytics

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Jan 21, 2016

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wonderkind

We are a premium publisher (no freemium, ads...) and for us it is very important to cross promote our other apps. Something like... Read more

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