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31
votes

Why AudioType.MPEG doesn't work with Desctop Builds?

Audio

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Aug 13, 2017

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bulathard

Soon the validity of the patent on mp3 is over, the format was free for use. But still, unity did not support AudioType.MPEG to desk... Read more

13
votes

Implement PhysX Articulations (ropes, chains, stable joints, stable robo...

Physics

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Aug 23, 2017

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petersvp

You really should consider PhysX Articulated Actors to be usable. With these we will be able to create stable ropes and complex mach... Read more

45
votes

Support for ETC1 Compression with Alpha Channel in Sprite Atlas

2D

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Jul 31, 2017

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vzlomvl

In Sprite Atlas 2017.1.0 i can't set compression ETC1 Compression with split Alpha Channel. It's weird since Sprite Packer can do it. Read more

39
votes

Improve ShaderVariantCollection script API

Scripting

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Aug 03, 2017

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chrisvarnsverryvirtualarts

I was looking into programmatically modifying ShaderVariantCollections to ensure that keywords needed on mobile VR targets were pres... Read more

17
votes

Add branches in the VCS

Collaborate

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Aug 07, 2017

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aurelien-defossez

Branching is a powerful tool of VCSs like git and mercurial. I'm not gonna expose all of the useful things you can do with branches,... Read more

58
votes

Fast Double-click folder in project to open it in File Explorer

Editor

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Jul 26, 2017

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Wazimog

Fast double-clicking files (cs, png, fbx, etc) currently opens them in relevant applications, would feel more consistent if this als... Read more

39
votes

Allow the option to choose Signature Scheme V1 for Android in Unity 2017

Platforms

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Jul 27, 2017

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ciarancarrick

In Unity 2017 android apks are signed using Signature Scheme V2, however if the app is a VR app for the Oculus Gear VR store it can ... Read more

14
votes

UI is still ugly and Dark Theme costs a kidney

GUI

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Aug 06, 2017

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ThisIsBa

It's 2017 and Unity still looks like it was designed a decade ago. Unity's two conflicting pricing models, you-make-money-we-make-mo... Read more

20
votes

Allow OnGUI to select the display

GUI

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Jul 31, 2017

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BonsaTech

OnGUI always render on Display1. However, using Multidisplay, you aren´t able to render on Display2, 3,... Adding an optional par... Read more

30
votes

Unity 2017 Sprite Atlas uGUI bindings

GUI

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Jul 25, 2017

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nudl

Allow uGUI sprites to be packed in SpriteAtlas asset with late binding, similar to SpriteRenderer with ability of scale. Read more

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