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GC Spikes caused by OnGUI

GUI Mar 17, 2011 bigkahuna 10 comments

The "Garbage Collector" spikes caused by using Unity's native GUI system causes (often massive) performance losses. There are numerous threads in the forums that document this:

http://forum.unity3d.com/threads/60217
http://forum.unity3d.com/threads/76937
http://forum.unity3d.com/threads/66689
http://forum.unity3d.com/threads/39868

Please fix or replace this!

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