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50
votes

[UI beta] Add ability to mask with smooth alpha, and invert the mask

GUI

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Sep 22, 2014

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Verfin

The problem is that masks use alpha, sure, but only to the point where the value is 0, or 1 instead of floating point. https://ww... Read more

35
votes

Expose Mecanim node name and hash tag

Scripting

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Sep 24, 2014

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DiegoSup

Setting a trigger or checking a state by string is error prone, therefore we are using hash tag for function calling. The tag must b... Read more

23
votes

Allow getting GameObjects from another scene in the project

Scripting

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Sep 22, 2014

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Crafterguy3x3

You should be able to get a GameObject from another scene in the same project or directory. In a script (JS) it could be somethin... Read more

23
votes

Allow access to Sprite Packer atlas to retrieve sprites by name.

GUI

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Sep 17, 2014

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Seith

Sprite packer works really well (in 4.6b18) to create a sprite Atlas. Which reduces draw calls. But it does not allow you to access ... Read more

17
votes

Remove or hide packages in the downloads tab of the Asset Store window

Assets

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Sep 19, 2014

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hamstar

The downloads history view can become polluted with tons of old packages which you may never use again. The more unwanted packages t... Read more

68
votes

Everyplay and GameAds for Windows Phone and Windows Store

General

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Sep 01, 2014

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devbr

As we already know Unity has acquired Applifier in order to integrate Everyplay and GameAds services into Unity. Currently this is i... Read more

66
votes

Include External Scripts/Libraries

Scripting

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Aug 28, 2014

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Victor_Kallai

I want the ability to include different paths of external scripts/libraries in my Unity projects, without having to copy them in Ass... Read more

11
votes

Create Method of Forcing a Mesh to Render Multiple Passes With Different...

Graphics

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Sep 21, 2014

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ruj

It would be great to have a way to tell a mesh to render more than one pass and specify the material to be used on the subsequent pa... Read more

562
votes

Reinstate support for Android Live Wallpapers

Platforms

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Jul 27, 2014

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pako

Unity supported the creation of Android Live Wallpapers until version 4.0.1. So, for Unity versions 3.4.2 to 4.0.1, the creation of ... Read more

31
votes

Shadow map update frequency

Graphics

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Aug 25, 2014

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Mr F

Unity seems to render each shadow map each frame, what results in tremendous draw call count. It would be much faster to control upd... Read more

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